Its same like security or loyalty drift. See full list on novicegamerguides. I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. The default 0. r/Bannerlord. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. This isn't like Warband, where you could conquer and ignore. There is no drift for militia, food, garrison. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. New item called loyalty drift causing loss of 6-10 loyalty a day. Got a settlement and the loyalty is horrendous. Loyalty is only a real problem when it gets below 25, but a loyalty under 50 has a proportionate dampening effect on how hard the ppl want to work for u, modeled by a decrease in construction points. Owner. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. Yea you have to balance construction with loyalty until it stabilizes without the festival option. report. The loyalty drift works both ways. Loyalty Drift: a mechanic that constantly moves loyalty toward 50. It’s just one siege against mostly militia units, then some chasing around. Facebook Twitter Reddit Copy Link. 20. How to Increase Town Loyalty in Bannerlord. Posted by 5 days. Because I've come to realize its actively harmful. This mod does not have any known dependencies other than the base game. Credits and distribution permission. So depensing on your village positions, and the factions strenght villages are a hit and miss. Next time, just expand the stats and mouse over your move speed as it'll tell you all the modifiers. TaleWorld's Mathematics: How Loyalty Drift Is Calculated. Trying to get it over. Find out the factors that affect loyalty, such as culture, security, food and construction projects. 1. You cannot change or interact with it. Loyalty is dropping by maybe . Loyalty tends to stay around 50 even if you do nothing at all because of the loyalty drift, considering the place isn't starving, you protect the villages from being raided and security is maxed. 3: boost for necessary buildings that'll help long term such as for prosperity & food production. If you have a good strong garrison, it will push security upwards. Which is to say, if you're keeping problems suppressed, that number seems to try and even loyalty out. Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10 loyalty a day. Make sure you dont do the quests the notables give. A user asks for tips on how to lower the new drift-values that affect the loyality and security of settlements in the game Mount & Blade II: Bannerlord. Establish your hegemony and create a new world out of the ashes of the old. Have a look at the progress of team so far! This includes the campaign map with a cool sneak peak at the end of this album. 2-1. Go for culture over name types/stats. - Culture change happens over time (which is configurable in the MCM menu). Talesworlds has released Mount & Blade 2: Bannerlord update 1. ago. Always going on -Mount & Blade II: Bannerlord - The horns sound, the ravens gather. I noticed, that penalty for security and loyalty increases extremely fast after hundreds of days in game. At 21 loyalty you should have some positive drift. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. ------. Security and Loyalty Drift. It does increases crime rate too. Nuevos reinos se alzan más allá de sus fronteras. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Hi im new here and I purchased this game long ago just to find it disappointing that most contents are not finished especially the skills/traits/levels. Mount and Blade 2: Bannerlord Loyalty & Security The two most important stats for any would-be ruler to consider are loyalty and security, as these have knock-on effects on everything else. So I refrain from playing the game and wait till it is finished. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission. I'm halfway across the map, but by the time I get there the bandit conspiracy base is gone. Loyalty drift is the drift towards whatever baseline number the game is setting for loyalty based on your culture and other factors that don't show as bonuses/maluses when you highlight loyalty. Once I set up my own kingdom its like everyone else says. if u change the value to 100 it becomes bearable but i recommend either use bannerlord tweaks mod or the tax. Ok_Professional_2807 • 8 mo. r/Bannerlord. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. Open Windows Explorer and head into the This PC > Documents. I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. Most of your towns will have 40-60 loyalty and will rarely/if ever rebel. How to Reproduce: 1. . He was quite. #1. 2 years later people still not start rebelling No food and natural loyalty drift for not being the same faction. get battanian culture and serve west/north empire, keep battanian town and let AI take care of empire towns. These are the best ways to increase the loyalty of fellow lords in Bannerlord: Money and gifts are a sure way to make people like you more in real life, and Bannerlord is no exception. And if one ever does rebel, just remember that it’s pretty easy to deal with them. #5. The default 0. r/Bannerlord. User account menu. Εμφάνιση 1 - 7 από 7 σχόλιαGo to Bannerlord r/Bannerlord • by. Yes the loyalty drift was a problem at first. Loyalty shift is a positive as you are closer to 0, and a negative when you are closer to 100. Town Loyalty in Bannerlord determines how likely (or unlikely) the population is to rebel, so it's pretty vital that you do everything you can to keep its drift in check. Culture only affects culture bonus and settlement loyalty. You should reduce the rebelling % at least over time, once you have pacified a town once or twices. The most reliable method is kingdom policies. He was quite. Yes it helps keeps rebellions from. 5 Fairgrounds - Level 3 +1 Parade (when I'm there) 5. In addition to what other posters said, high security and relations with the town's notables will boost loyalty. To give a gift, open the barter screen through dialogue (“I have a proposal that may benefit us both”) and offer money or valuables but ask for nothing in. This choice will have a small, but consistent impact on the rest of the game. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Bannerlord’s Town Loyalty is one of the 6 special fief stats that will either boost your taxes or cause widespread rebellions. Loyalty stat depends upon the Food and Security stat. The farther from 50 it is, the stronger the drift is. 最強勢力フーザイトに諸侯として加わって政策を有害なものに置き換えた後、ドラゴンバナーを進. For example, in June you would be plowing the fields. 175 in athletics perk +1 loyalty for governors. - If the notable is not supporting anyone, they can start supporting someone who they have over 50 relation with. #4. -5 is the maximum you can lose when Loyalty is 100, and +5 when it is 0. Then make sure that the Granary option is either Level III or building up to Level III. Do quests for the villages. Hover the loyalty line to see what’s keeping it so low Reply reply Hydrall_Urakan • I think the daily defaults are not yet actually implemented. By default, the drift is very slow. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). 65. Zuletzt bearbeitet von Bunks ; 2. The drift will be enough to keep it away from rebellion levels. float value = -town. Still waiting on the highly anticipated cucking update. 3. This will increase compatibility. #4. I love that even a giant -5 loyalty drift can't do shit to my foreign fiefs . When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Also if its a conquered castle in "foreign" territory the security and loyalty drift mechanics are designed to make it so that you can be "friendly" with. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. There is no drift for militia, food, garrison. Since there are many more things to learn about Mount and Blade: Bannerlord’s Town Loyalty, we have decided to write an extensive guide explaining. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Trying to get it over. 7 Breakdown - Bannerlord, here is how you can Increase Loyalty and Prevent a Rebellion:1. #1. 3. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Meme. Version. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. Trying to get it over. So with the recent changes to loyalty and culture there appears to be no reason to choose any faction/culture other than imperial - which seems like a mistake. So sorry if it sounds. After working on both the Kyushu and Shikoku regions of Japan, the Shokuho team for Bannerlord is now focusing on the main island Honshu. Fiefs culture loyalty penalty. This mod allows you to change the culture of a settlement that you own. Including any partys that are camping out there. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. Nothing you can do bout it. Nov 30, 2020. 5 base, 6. I'm Valandian. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. My main character Iohannes of the Shirtshoveller clan is an Imperial lad who made his fame and fortune in Battania. Mount & Blade II: Bannerlord. The higher it is from 50 the more negative it is and the less it is from 50 the more higher positive it is. My character is a battanian serving the northern empire. got bigger profit from just asking the village to give you their loot, fight the militia, get battle loot, get prisoners and be done with it. Your culture is important. There’s this little bitch of a lord I’ve been bullying and now I want to cuck him and take his family. They will also drift towards 50 for each, making it easier to keep them at an average level but harder to reach the bonuses you'd receive the closer you. Trying to get it over. 5, means that at 100 loyalty, you get 50% bonus cultural drift. Loyalty Drift is positive when below 50, and negative when above 50. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). Trade your imprisoned lords to your future king and hopefully that helps. co. This comes at the cost of lowering the total production of those settlements by 5%. Ik. Drift is just a balancing factor that tries to drag loyalty back to 50. Forgiveness of debts and tribunes of the people give a combined +3 loyalty a day which will offset the loyalty penalty of having a different cultured owner. #2. Mount and Blade 2: Bannerlord Loyalty & Security. Bannerlord’s Town Loyalty is one of the 6 special fief stats that will either boost your taxes or cause widespread rebellions. The higher the loyalty the worst the penalty and the lower loyalty plunges the more forgiving the penalty. Question So I just got a city and I see security and loyalty drift values in negative. In my main city i negate it by using my wife as governor, but I don't have any other "spare. Ie. I originally planned to conquer and hold battanian cities, but plans change and I now hold 2 imperial cities and 1 castle. Nov 4, 2022 @ 2:24pm. Divert. Good point about the kingdom decisions. They settled on "Loyalty is a big frikkin deal" every. Gird on your sword, don your armour, summon your followers and ride forth to win glory on the battlefields of Calradia. unknownhumanbeing7 • 4. He was quite. For those New (er) to game. 5 the culture rating record will. Completing the "gang leader needs weapons" quest for example will lower settlement security by 30 IIRC. Could be longer. 1. There are other bandit bases around, but. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. 11. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. It's Early Access experience was overall polished and very. This penalty is now very high, and will. When loyalty gets low, more citizens will join the town militia to take up arms. He was quite. . Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Establish your hegemony and create a new world out of the ashes of the old. natural drift. Can be any lord from a faction or minor faction. [8k vs. Because I've come to realize its actively harmful. While this penalty is possible to address in a stabilized city that has no other. This mod is opted-in to receive Donation Points. Build Fairgrounds and/or run the loyalty boosting town project. #10. . Have a look at the progress of team so far! This includes the campaign map with a cool sneak peak at the end of this album. you cant do that in bannerlord anymore, they are tied to cities/castles and not managable seperately. He was quite. There are several, and these can counteract the -3 malus, too. unless deep in enemy lands. The higher it is from 50 the more negative it is and the less it is from 50 the more higher positive it is. Above 50 loyalty, a bonus will apply according to the max_loyalty_bonus setting. the whole garrison (except militia ) starves. Adopt Kingdom Policies that raise loyalty (you can propose them even as a vassal). When loyalty is above 60 from partying for a week, i build festival area for a week, rinse and repeat. 本記事は、 Mount and Blade 2 : Bannerlord での、「ある勢力に旗だけ渡した後に独立して自勢力を立ち上げることで有利な展開を狙うプレイ」の記録です。. Find out the factors that affect loyalty, such as culture, security, food. But if its a vlandian noble to conquer and own a. Try this, you need to capture a few enemy lords. Turns out that running a kingdom is hard. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Low loyalty can be solved via kingdom decisions and also eventually skills. Recruit. That however is very tedious to do, as it takes roughly 100 units of a food to increase the value by 1 (unless that has changed). The variability in the total "change per day" value is because of the drift variable. IIRC sumpters increase carry weight up to the first few, (4 maybe 6) after that zilch. 38/day (and currently sitting at around 71). Its a very useful thing when you are doing expansions but in every few days one of the town or castle rebels since the Bannerlord loyalty system is so broken at the moment. If you want to see a breakdown of why your character’s party has a certain movement speed, you can click the arrow in the bottom right of the screen to bring up an additional three numbers. Most important though is that the target city needs a governor of the wrong culture - otherwise you cannot overcome the loyalty drift. Your culture affects the prosperity and the loyalty of the settlements you own: -1 loyalty if not matching, +1 if matching and prosperity malus/bonus. . 1. First and foremost, it's best if a governor shares the town's culture they govern. Doesn't need Harmony. Loyalty Drift Anyone else having issues with the new patch on old games making all towns and castles rebel? New item called loyalty drift causing loss of 6-10. 0! Automatically change settlement culture to owner kingdom's culture when a settlement's owner changes. Rebelling towns. За ее пределами рождаются новые королевства. Short tutorial just showing how to fight rebellion in a settlement and get loyalty on track so you can get back to conquering more settlements. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. #1. May need to leave it on forever in rare cases when you don't have same culture governor. smuggling weapon, fencing stolen good, find them recruit. Its meant to balance thigs and stop them from going out of control. How to increase loyalty in Bannerlord 1. Yet, as I said, it's improving. In this playthrough, Derthert voted to Debase the Currency and there isn't enough support to overturn this, so I'm already in a -1 loyalty per day hole. Because I've come to realize its actively harmful. Doesn't make sense to me! The only impact I'm having is dropping the prosperity (by about 30/day). Greetings warriors of Calradia, we have been working on balancing Security and Loyalty parameters of settlements for past 3-4 weeks. Fix Loyalty. Mount & Blade II:. mules give 100 carry, sumpters give speed movement. He was quite. Trying to get it over. In addition to what other posters said, high security and relations with the town's notables will boost loyalty. By continuing to use this site, you are consenting to our use of cookies. It simply adjusts one of the indicators upwards. Other. 1. . train proper governors for emergency fief takover. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Mount & Blade II: Bannerlord. ago. Makes rebellions less common, and cascading prosperity as well. The milita start build at an accelerated rate when loyalty is low, but it won't fight against enemies in a. The drift is calculated as (50 - Current loyalty)/10. Loyalty USED to not be a big deal. Share Get link; Facebook. SkullFox Jun 11, 2021 @ 2:37pm. - Notables can support a clan. Constant wars + rebellions in places without any villages looted + the game going on so long we're giving all our stuff to non-empire (in this particular case) lords and they just cannot keep them happy no matter what. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). ago. It. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Compiled for game version 1. I am getting -3 loyalty because I chose the only decent culture bonus left (Battania) while wanting to be a Sturgian lord. However, when I take over a town that thinks I'm a dildo, I'm totally helpless to stop the inevitable rebellion. Because I've come to realize its actively harmful. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. even with the new "Loyalty drift" system implemented by TW. September 18, 2023 7:36 am in News. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. 7 Breakdown - Bannerlord, here is how you can Increase Loyalty and Prevent a Rebellion:1. Try to pass kingdom policies that increase loyalty. Holds you over to have enough to never have a rebellion. 5 years in average. Aug 16, 2022. Your culture is important. 1. and even if you do it for the sake of chaos like my illuminati play through, the dreaded loyalty drift counter it. Just use Jim's high loyalty mod for every town mod. Question. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. ago. When is city loyalty drift going to be fixed? I have a good governor with a lot of beneficial perks, maxed out fairgrounds, all issues settled, and I regularly patrol my territory to make sure looters don't interfere with villagers or caravans. Trying to get it over. This is a considerable penalty, as it applies across the board. Other users reply with suggestions on policies, governors, garrisons, and perks that can help. Share the stockpiles meant for nobles with the plebs, 3. It will be balancing around set number depending on your stats. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. I have just returned to my settlement after a few in. Mount & Blade II: Bannerlord. r/mountandblade. Loyalty USED to not be a big deal. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). The bigger your loyalty is, the more negative the drift will be. But for like the 500 gold or so for my party. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. At least for the beginning, if loyalty is super low. In Bannerlord, at some point your skill gain modifier will reach 0%. This comes at the cost of lowering the total production of those settlements by 5%. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. So I come back to Bannerlord after a couple patches, and I am so disappointed in the fact that "Loyalty Drift" is so massive with just 2 towns to my name. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. Loyalty Drift will fluctuate from -5 to +5, depending on the amount of Loyalty you have. Mount & Blade II: Bannerlord. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. He was quite. Question. Town loyalty question. Attacking caravans works too. Its happening to the AI as well so its not just me. Meaning, you are completely blocked from progressing. He gathered a band of bandits and disaffected Battanian highborn youth and hired himself to Caladog as a mercenary. And if you are in a kingdom, enact policies that increase loyalty. Constant wars + rebellions in places without any villages looted + the game going on so long we're giving all our stuff to non-empire (in this particular case) lords and they just cannot keep them happy no matter what. Solve issues in villages connected to the settlement. I would take all the stuff. 2 or something that it barely matters. There are also governor perks in bow, athletics, and medicine that each boost loyalty by +1. That means that these scores will naturally shift towards 50. Join our discord via the link below!How Town (Fief) Loyalty Works in Bannerlord. Posted by u/hotdog-water-- - 5 votes and 12 commentsAll governor perks that increase loyalty; Govern foreign cities with ease. Enacting it will increase all settlements’ loyalty by +2 per day. At the moment, it's one of the most impressive RPGs in existence like its predecessors. Same goes loyalty, where i have -2 because of ‘Loyalty Drift’ and it keeps getting worse. The food is at -60/day, but the loyalty's at just -0. Does anyone know where the supporters part of my influence is coming from? Supporters are notables that support you. A Screenshot of Mount & Blade II: Bannerlord. Follow the methods to assign governors, increase security, ensure food and use fairgrounds. Enacting it will increase all settlements’ loyalty by +2 per day. unknownhumanbeing7 • 4 yr. If you check console commands, there’s one that allows you to 100% any work project immediately. u can also get ur superb wife with high skills that get u +2 loyalty bonus. Trying to get it over. Unless you’re king you may struggle to pass them however. He was quite. Push some policies through that increase loyalty. Unless you really want to ruin. Has anyone ever seen a positive security drift or loyalty drift? I have them both in my town right now. Settlements will have a loyalty penalty if the owner and or governor is not of the same culture. TIM. Also, take care of any bandits and hideouts in the proximity to raise security and loyalty. Mount & Blade II: Bannerlord - The horns sound, the ravens gather. One other thing that can increase or decrease Loyalty is “Issues”; this refers to the notables in the cities; if they have an active quest for you, it will count as an issue and decrease Loyalty, but you will get a +1 if you complete the quests. Simply put there's no reason to invest in loyalty gain perks because of it, making them effectively useless. for now i guess, just dump garrison unit. Trying to get it over. I know they will eventually rebel even though they are my culture, have games and festivals set, and have governors. Those buildings takes years to build. . Rebellion! Rebellions are instantaneous map events that occur after a build-up of resentment to the current owner of the settlement. Urmel. #10. That means that these scores will naturally shift towards 50. When it’s below 50, it wants to float back up to 50. Per page: 15 30 50. By replacing the influential people with agents from your own culture and imposing your culture over locals would make this settlement %99 your factions culture in 1-1. I just remembered that bartering captured lords to your allies increases their relations by 20. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Yes it helps keeps rebellions from happening, but it also makes loyalty + perks useless because loyalty shift will always make it go towards 0 (as long as food is in stock and security is decent). For those New(er) to game. high security will also passively increase your relation with notables, giving you access to higher tier troops in your own town. Loyalty was stuck at 44 due to the dang loyalty drift cancelling out my fairgrounds after they were built. Town Loyalty also suffers from a mechanic called “Drift”, which tries to stabilize it at around 50. Toll gates generates 20 gold for every caravan that enters your town and doubles relationship gain with merchants.